The game can be played in single player mode or multiplayer mode, in network or on only one computer. There is an unusual amount of modes in this game. You can play Versus, Stage, Championship or Battle Mode. In case you want to lean back and observe, you can choose Demo Mode. In contrast to other Beat 'em Ups, you often have more than one opponent at the same time and you are fighting in a semi three-dimensional area, where you can go left, right, up, down, jump or roll.
Each player has a HP bar and a MP bar. You usually (there are exceptions) lose HP when you get hit and use MP to execute special moves. Your amount of MP increases over time until it reaches it's maximum. HP slowly regenerate as well, up to a certain amount.
You can choose from 21 characters, which one you want to play, so there is plenty of change and you can find the one which fits you best.
The waves of opponents have a structure. What I mean by 'structure' is, that there can be bosses and soldiers. As long as a boss is still alive, the soldiers will keep coming, no matter how often you beat them. There is also the possibility, that an opponent appears a predefined number of times.
Additionally you can free allies who might help you beating your opponents.
For Survival Mode the same is true, however, you cannot really finish Survival Mode, because it is programmed in a way, so that there will always be a next wave of opponents. Also there are no allies you can free. It's about surviving as long as you can and coming as far as you can. This gave Little Fighter players a way of setting world records. A few friends and I hold many of these records and we're still trying to beat some of the records we aren't holding.
There are 2 versions of Championship Mode, 1on1 Championship and 2on2 Championship. In 1on1 Championship you are alone fighting one other player, while in 2on2 Championship you fight with one ally against two opponents.
Creating combo possibilities in a beat 'em up game that only allows 1on1 fights is an easy task compared to creating the carefully balanced amount of 'combo-bilitiy' you can see in Little Fighter 2. So I am impressed by how well it's done in Little Fighter 2.